[Bf-funboard] Array of pictures.

gandalf3 zzyxpaw at gmail.com
Fri Jun 27 07:44:13 CEST 2014


You can partially do that with the split viewer node (Add > Output > 
Split viewer)

On 06/26/14 20:49, David McSween wrote:
> I would actually prefer access to multiple Compositor Viewer Nodes outputs.
> Currently you can iterate the compositor output node but you cannot easily
> compare various stops along a node tree. The tile-ing function would be
> cool for that. Dumping various Viewer nodes into an array. The drawback
> would be redrawing the elements of the array efficiently I guess?
>
> David
>
>
> On Fri, Jun 27, 2014 at 12:44 PM, Jeffrey H <italic.rendezvous at gmail.com>
> wrote:
>
>> What about tiled render slots?
>>
>> I'm wondering if there's a way to query if there's an image saved in a
>> slot, and if there is, it would be added to a tile list, which would be
>> counted and a UV editor window could be divided based on that list count.
>> But then you'd have to have an active slot, which could be set just as it
>> currently is. But then how could you delete a tile? By deleting the image
>> or would there be a tile removal function?
>>
>> Slot 1: True
>> Slot 2: True
>> Slot 3: False
>> Slot 4: True
>>
>> Tile matrix:
>> 1  1
>> 1
>>
>> OR
>>
>> 1  1
>> 0  1
>>
>> This would get complex if you're dealing with (potentially different)
>> aspect ratios or division methods or more than four slots or an odd number
>> of slots or user-defined divisions or ...
>>
>> I don't see a need for a feature such as this, I'm just thinking out loud
>> here. If I need multiple images up, I just use multiple UV editors.
>>
>>
>> On Thu, Jun 26, 2014 at 3:28 PM, David McSween <3pointedit at gmail.com>
>> wrote:
>>
>>> You can already store renders in the uv image editor render slots but not
>>> as floating dragable elements. Also in this case they would be modified
>> by
>>> yhe colour management.
>>> On 27 Jun 2014 00:50, "Knapp" <magick.crow at gmail.com> wrote:
>>>
>>>> I just watched this rather cool and short video and though the way he
>>>> showed off the photos on the side was a new feature of blender but it
>> was
>>>> not.
>>>> Can someone make it? It would be a wonderful feature to have.
>>>>
>> https://www.youtube.com/watch?v=aByZrsE1J0w&list=UUVA3cYOgsTN4hs3v7pjne7w
>>>> Thanks
>>>>
>>>> --
>>>> Douglas E Knapp
>>>>
>>>> Creative Commons Film Group, Helping people make open source movies
>>>> with open source software!
>>>> http://douglas.bespin.org/CommonsFilmGroup/phpBB3/index.php
>>>>
>>>> Massage in Gelsenkirchen-Buer:
>>>> http://douglas.bespin.org/tcm/ztab1.htm
>>>> Please link to me and trade links with me!
>>>>
>>>> Open Source Sci-Fi mmoRPG Game project.
>>>> http://sf-journey-creations.wikispot.org/Front_Page
>>>> http://code.google.com/p/perspectiveproject/
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>>
>>
>> --
>> Jeffrey "Italic_" Hoover
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-- 
-gandalf3



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