[Bf-funboard] GridFill working on existing faces.

Jonathan Williamson jonathan at cgcookie.com
Tue Jun 17 17:27:33 CEST 2014


This would be very nice. Like Campbell, I would worry about unrealistic
user expectations with it, though.

But if it did work that would be brilliant!

Jonathan Williamson
http://cgcookie.com


On Tue, Jun 17, 2014 at 10:23 AM, Campbell Barton <ideasman42 at gmail.com>
wrote:

> Hi, this could work nicely but I worry a bit that users would want it
> to work in situations more advanced then are currently supported.
>
> (Assuming its not simply a rectangle?) - Could you upload a blend file
> showing a selection on a mesh which you would expect this tool to be
> able to handle? (2-3 examples would be great).
>
> Currently the grid-fill tool is quite simple and expects some
> rectangle, so I'm not sure if it can be used to re-fill in existing
> face regions usefully.
>
> Otherwise if it _is_ simply a rectangle, yes, this can be added
> without much trouble.
>
> On Tue, Jun 10, 2014 at 9:25 PM, Bartek Moniewski <monio4 at gmail.com>
> wrote:
> > I got an idea for small improvement. How about Grid Fill tool working
> > on existing faces? I often work with big n-gons and making quads of
> > them is a cumbersome process. Instead of deleting a faces, selecting
> > loop and using Grid Fill users may be able to just select face (e.g.
> > n-gon) or faces and use Grid Fill on them to change topology. I
> > spontaneously to try use Grid Fill this way sometimes. ;)
> >
> > Simplest way to do this is detection of selected mesh elements and (if
> > faces) do a macro that counts face selection boundary edges, delete
> > faces and run Grid Fill.
> > More fancy way of this new addition can shape newly created geometry
> > to fit previous faces.
> > Cheers.
> > _______________________________________________
> > Bf-funboard mailing list
> > Bf-funboard at blender.org
> > http://lists.blender.org/mailman/listinfo/bf-funboard
>
>
>
> --
> - Campbell
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