[Bf-funboard] Increase Maximum Undo Steps

Knapp magick.crow at gmail.com
Fri Jun 13 22:47:14 CEST 2014


On Fri, Jun 13, 2014 at 8:51 PM, Greg Zaal <gregzzmail at gmail.com> wrote:

> Hi guys,
>
> I'm unsure if this is the right place for the discussion, if not, please
> point me in the right direction.
>
> Currently, the user may set the Maximum number of undo steps in the User
> Preferences, I assume to prevent clogging up the memory. However there is a
> hard limit of 64 steps, which in my experience is often not enough. For
> example, when sculpting, texture painting, editing meshes and sometimes
> tweaking values of many similar things.
>
> Is there some fundamental reason why 64 is the limit? If a user has, say,
> 32 GB of memory, why should he be capped at 64 undos?
>
> I know you might be tempted to say "Just don't make mistakes", but the fact
> is that artists often like to experiment, try different approaches roughly,
> and then revert back to the original or an earlier state to continue on
> another path or make a cleaner job of it.
>
> One workaround would be to save often and incrementally, but this doesn't
> solve the problem in all cases and assumes the user will remember to save
> before doing anything.
>
> Cheers,
> Greg
>

Ya, right place.
PLUS ONE HUNDRED HERE!
Great question. I have often wondered about that myself. While I don't have
32 GB of memory, I do have 16 and I have a nice fast SSD drive for my
system.

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