[Bf-funboard] Will mathematical equasions be default?

Matjaz Lamut matjaz.lamut at gmail.com
Mon Feb 17 14:20:11 CET 2014


Hello Jonathan,

Thank you for looking into this. Brecht indeed created a UI task to use a
specific key to access expressions in modal numinput.
https://developer.blender.org/T38662

Matjaž


On Mon, Feb 17, 2014 at 1:47 AM, Jonathan Williamson
<jonathan at cgcookie.com>wrote:

> Hey Matjaz,
>
> My email is a bit overloaded at the moment, which is why you haven't heard
> from me yet. But I'll definitely be looking at this this week. I believe
> Brecht has already submitted a proposal for adjusting the feature a bit.
>
> On Sunday, February 16, 2014, Matjaz Lamut <matjaz.lamut at gmail.com> wrote:
>
> > Hello,
> >
> > There is now a UI task to address the issues and concerns mentioned here.
> > It proposes to use expressions / mathematical equations only after
> pressing
> > a specific key. https://developer.blender.org/T38662
> >
> > Regards,
> > Matjaž
> >
> >
> > On Fri, Feb 14, 2014 at 3:32 PM, Matjaz Lamut <matjaz.lamut at gmail.com
> <javascript:;>
> > >wrote:
> >
> > > Hello,
> > >
> > > I agree with you that the change is a great addition, but not that good
> > on
> > > the ergonomics. It doesn't seem to have gone through a UI design
> process
> > > like you see with other changes coming in 2.70. There's a discussion at
> > > BlenderArtists about the feature and people mention various problems
> the
> > > change brought.
> > >
> >
> http://blenderartists.org/forum/showthread.php?325379-2-70-Modal-Numinput-Rant(notasrant-y as the title might suggest).
> > >
> > > So far there hasn't been a developer involved in these discussions. I
> > > tried contacting Jonathan Williamson from the UI team, who helped with
> > the
> > > revision of the feature, but got no reply yet. Hopefully the feature
> will
> > > receive some more work and be better implemented. As you mention
> > yourself,
> > > the changes seem minor, but transforms are used so often, it all really
> > > adds up.
> > >
> > > Regards,
> > > Matjaž
> > >
> > >
> > >
> > > On Fri, Feb 14, 2014 at 12:08 PM, Bol Bib <bollebib at hotmail.com
> <javascript:;>>
> > wrote:
> > >
> > >> Just a quick question to know where we will be at.
> > >>
> > >>
> > >> In trunk there is a new feature that allows instant mathematics to use
> > on
> > >> a translation, scale or rotation.
> > >> This seems like a great addition and I applaud it. But will it be
> > >> default? I ask because it hides the current way Blender does things
> > behind
> > >> an extra keystroke that you need to hold (CTRL) the whole time.
> > >>
> > >> While this doesn't seem too much of an issue that extra kestroke will
> > >> make easy manipulations slightly longer and more akward EVERY time.
> This
> > >> can amount to a huge number. And the thing that takes it's place while
> > >> useful doesn't seem that useful for the majority of users.
> > >>
> > >> It seems much more viable that you just press a shortcut to initiate
> the
> > >> equasion,and one to end it (Tab? Insert?) ,as that seems a less
> frequent
> > >> need then what Blender has done for years,and has been honed to
> > perfection.
> > >> The key needed for that equasion just needs to be shown in the header.
> > >>
> > >>
> > >> I'm not opposed to change, I welcome this one as well. But I'd like to
> > >> urge you to consider the ergonomics of this change as a default.
> > >> It's like equasions in the textinput field,they are useful,but they
> are
> > >> not default. They are there for those who need them. Unobtrusive but
> > >> present.
> > >>
> > >>
> > >>
> > >>
> > >> If this was default just for the purpose of testing though,then I
> > >> appreciate the effort. I just want to be sure which direction Blender
> is
> > >> going with this.
> > >> If this will be default regardless then I would urge for an option to
> > >> change this default in any way ,so the user can choose which way to
> go.
> > >>
> > >> _______________________________________________
> > >> Bf-funboard mailing list
> > >> Bf-funboard at blender.org <javascript:;>
> > >> http://lists.blender.org/mailman/listinfo/bf-funboard
> > >>
> > >
> > >
> > _______________________________________________
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> >
>
>
> --
> Jonathan Williamson
> http://cgcookie.com
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