[Bf-funboard] Menu buttons and dropdowns

Hadrien Brissaud hadriscus at gmail.com
Mon Feb 10 18:42:00 CET 2014


Hi,

oh this is marvelous. Thanks a bunch !

Hadrien


On 10 February 2014 18:28, Campbell Barton <ideasman42 at gmail.com> wrote:

> Hi Hadrien, agree having to wave your mouse around to get rid of the
> menu is a bit crummy.
>
> What you suggest can work ok for root-level-menus, but not sub-menus
> since they auto-open. you might move your mouse and click just at the
> same time the menu auto opens toggling it by accident.
> There is also a user preference to open _any_ menu on mouse over, so...
>
> Committed change so root-level menus and popups can click to close,
> but disable the option when auto-open menus is used.
>
> https://developer.blender.org/rBc046cb80ed06e349fd38cdf02c72dd50cd97c325
>
> On Thu, Jan 23, 2014 at 9:16 AM, Hadrien Brissaud <hadriscus at gmail.com>
> wrote:
> > Hello all,
> >
> > I'd like to complain a little about how the menus behave. I'm thinking of
> > two interface elements here : both the "pulldown" menu buttons in area
> > headers (file, render, window, help...) and the menus like the one for
> > choosing Cycles or BI. Just one detail has been exasperating me for long,
> > it's that I cannot click again on menu to close it. Is there a reason for
> > that ?
> >
> > Thanks,
> >
> > Hadrien
> > _______________________________________________
> > Bf-funboard mailing list
> > Bf-funboard at blender.org
> > http://lists.blender.org/mailman/listinfo/bf-funboard
>
>
>
> --
> - Campbell
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