[Bf-funboard] World And Object Context For Custom Node Trees?
atomicperception at gmail.com
Thu Aug 21 21:49:11 CEST 2014
I am wondering if it is possible to make the world and object context
buttons of the node editor available to custom node trees? I am
implementing a scene exporter and would like my exporter to have a node
tree for both World and Object contexts.
I have a thread started here on the topic but no answer yet.
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