[Bf-funboard] UI Mockups

Karl Kühberger karl.kuehberger at gmail.com
Sat Sep 28 17:24:09 CEST 2013


Sorry, I forgot to paste the link:

I was speaking about this mockup:
https://dl.dropboxusercontent.com/u/58007699/Blog%20images/UI/Blender_3.0_12-quickmenu.jpg

The full thread is here:
http://blenderartists.org/forum/showthread.php?298932-Blender-UI-Mockups-and-Ideas-Requested/page29&highlight=mockup

I like the proposal of William very much too, but I think that of
marcoG_ita probably has more potential.
William's proposal is a big evolutionary step, marcoG_ita's proposal is a
Blender revolution.


2013/9/28 Jude Jackson <syzygy6 at gmail.com>

> Could you link to the post?
>
> I found a thread with a few impressive mockups I found very promising by
> user William. The thread seems to be full of very thoughtful development of
> the ideas and even a few off-the-wall proposals. (I don't follow BA so this
> is new news to me)
>
>
> http://www.elysiun.com/forum/showthread.php?298932-Blender-UI-Mockups-and-Ideas-Requested&p=2429110&viewfull=1#post2429110
>
> http://www.elysiun.com/forum/showthread.php?298932-Blender-UI-Mockups-and-Ideas-Requested&p=2434648&viewfull=1#post2434648
>
>
> On Saturday, September 28, 2013, Karl Kühberger wrote:
>
> > On BA i found this mockup by marcoG_ita, which is quite minimalistic.
> > In my opinion, this is a very good approach for a UI relaunch, maybe not
> > in Blender 2.7, but in 2.8.
> >
> > There is lot of workspace and no clutter. I like the tool icons on the
> left
> > side
> > and there is still space enough for new functions and for buttons
> provided
> > by addons.
> > The properties are only appear when needed. The toolbox of course should
> be
> > fully configurable.
> >
> > I could imagine to have some buttons on the bottom for switching modes,
> > pivot etc.
> > There could also be something like the dock in Mac OSX on the bottom (for
> > the timeline,
> > additional icons, ...). It could only appear when the mouse moves to the
> > bottom border of the screen.
> >
> > The philosophy behind all: only show needed tools and information and
> don't
> > detract the attention of the user from the actual work.
> >
> > Cheers,
> > Karl
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