[Bf-funboard] UI talk + session at bconf
Brecht Van Lommel
brechtvanlommel at pandora.be
Tue Sep 24 15:08:03 CEST 2013
On Tue, Sep 24, 2013 at 5:21 AM, Bassam Kurdali <bassam at urchn.org> wrote:
> I think this is an exhausting way to have a discussion. There are a lot
> of good points here but they should have seperate threads, not a grab
> bag of 'some thoughts, not thought through'.
> Some of these are great, some are probably getting lost in the noise. My
> comments below mark when I got too tired to read ;)
Indeed, it wasn't my intention to start a UI discussion in this
thread, better start new threads for that.
If you want to make it easier for developers to implement UI
improvements, then thinking through the effects of the change you
propose is indeed important. Nearly any change the the Blender UI is
necessarily a trade-off, and if you just give a list of pros without
the cons and how to solve or mitigate them, or how the change fits
into the bigger design, then it's not really useful to a developer.
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