[Bf-funboard] Enter specific edit mode

Gatis Kurzemnieks gatis.kurzemnieks at gmail.com
Wed Oct 9 13:00:48 CEST 2013


I think this is not specific but really more efficient - entering i.e. face
select mode directly. 1 action instead of 2.
Also i found that in blender experimental 2012 keyman there is script to do
that (quite similar to what i came up with).
On Oct 9, 2013 12:27 PM, "Bol Bib" <bollebib at hotmail.com> wrote:

> that seems awefull specific for only a minor gain,no?
>
> there have been talks about putting vertex,edge,face select on 1,2,3
>
> that way you could press tab+1 ,tab+2 ,tab +3 to enter the desired mode.
>
> Would that help?
>
> dunno when they keymap will ever materialize though.
>
> > From: gatis.kurzemnieks at gmail.com
> > Date: Tue, 8 Oct 2013 14:52:37 +0200
> > To: bf-funboard at blender.org
> > Subject: [Bf-funboard] Enter specific edit mode
> >
> > Hello. I was thinking that maybe it would be useful to add official
> python
> > operators to blender to be able to enter mesh edit mode directly in
> > vertex/edge/polygon modes - that is, for example user could map keyboard
> > shortcut for each mode and enter directly in that mode from object mode
> > with one key (without first entering edit mode and then selecting needed
> > mode). Maybe I am missing something and it can be done already, then I
> > would be glad to hear that.
> >
> > I have made python script to do that my self - it just combines enter in
> > edit mode and then switching to needed mode. I have mapped these three
> > commands to three easy access keys and find this shortcut super useful
> and
> > i use it all the time. In all other 3d apps you can do this as well and I
> > don't see any reason why this would be bad :)
> >
> > --
> > Gatis Kurzemnieks
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