[Bf-funboard] Bf-funboard Digest, Vol 90, Issue 17

Atomic Perception atomicperception at gmail.com
Sun May 26 15:06:31 CEST 2013


You can select by name in the outliner. Then press the NUMPAD / key to
'solo' the object in the viewport. Press NUMPAD / again to restore the
scene.


On Sun, May 26, 2013 at 6:00 AM, <bf-funboard-request at blender.org> wrote:

> Send Bf-funboard mailing list submissions to
>         bf-funboard at blender.org
>
> To subscribe or unsubscribe via the World Wide Web, visit
>         http://lists.blender.org/mailman/listinfo/bf-funboard
> or, via email, send a message with subject or body 'help' to
>         bf-funboard-request at blender.org
>
> You can reach the person managing the list at
>         bf-funboard-owner at blender.org
>
> When replying, please edit your Subject line so it is more specific
> than "Re: Contents of Bf-funboard digest..."
>
>
> Today's Topics:
>
>    1.  Deselecting objects in front of other objects (Julian Herzog)
>
>
> ----------------------------------------------------------------------
>
> Message: 1
> Date: Sat, 25 May 2013 18:52:35 +0200
> From: Julian Herzog <julian.hzg at gmail.com>
> Subject: [Bf-funboard]  Deselecting objects in front of other objects
> To: bf-funboard at blender.org
> Message-ID:
>         <
> CAKF2BWZ+72_U6RYeA7J9pE1++-a_K1GcaKuEnWM9fYFjz2Du_g at mail.gmail.com>
> Content-Type: text/plain; charset=ISO-8859-1
>
> Hi,
>
> I find it problematic that it's currently really difficult to de-select an
> object (Solid view, Object mode) that is in front of a second object.
> The only way to really do that is to deselect it with everything behind
> using Alt+Border(de)select and then re-selecting everything you just
> deselected (except for the one object you wanted to deselect. That's
> complicated, unintuitive and not necessarily always possible.
> Alternatively, you could leave Solid view and look for the right lines in
> wireframe view to deselect using Alt+Borderselect, making sure you don't
> touch a line of a different object that should stay selected.
>
> That's not too bad, but I think it's a missed opportunity that it's not
> possible to temporarily deactivate the depth-toggle-selection mode, as you
> can in Edit mode by clicking "Limit selection to visible". Or use the
> Alt+Rightclick menu that shows all the Objects below your cursor to
> deselect things. Alt-Clicking on an entry of that list has exactly the same
> effect as normal-clicking on it, even when the menu was opened as
> Multi-Selection (Shift+Alt+Richtclick).
>
> Thanks and regards
> Julian
>
>
> ------------------------------
>
> _______________________________________________
> Bf-funboard mailing list
> Bf-funboard at blender.org
> http://lists.blender.org/mailman/listinfo/bf-funboard
>
>
> End of Bf-funboard Digest, Vol 90, Issue 17
> *******************************************
>


More information about the Bf-funboard mailing list