[Bf-funboard] Implicit skinning

Tom M letterrip at gmail.com
Sun May 19 19:26:52 CEST 2013


Here is the paper

http://irit.fr/~Rodolphe.Vaillant/?e=31

On Sun, May 19, 2013 at 10:10 AM, Gianmichele Mariani
<g.mariani at liquidnet.it> wrote:
> Since Blender was the very first application to introduce heat skinning and
> dual quaternion, why not jump ship and try something like this?
>
> http://vimeo.com/channels/masterofrigging/65966757
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