[Bf-funboard] Looking for air inflation simulation

Knapp magick.crow at gmail.com
Sat May 18 10:34:40 CEST 2013


On Sat, May 18, 2013 at 8:34 AM, Jude Jackson <syzygy6 at gmail.com> wrote:
> I imagine it wouldn't hold up for physical accuracy, but I bet you could
> use Cast or another deform modifier to simulate the same effect. The
> biggest problem that comes to mind is that you'd have to weight paint the
> small details so they don't deform too much.
>
> Blender unfortunately has very limited physical simulations. They're not
> the most impressive, but they do get the job done, though it might be more
> useful to rig a model to replicate inflation than to actually pump
> simulated air in your model.

I think the best bet would be just to use shape keys. We still need to
know what it is that is being inflated.

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