[Bf-funboard] Physical Memory and Cycles

Patrick Shirkey pshirkey at boosthardware.com
Wed May 8 11:40:06 CEST 2013


On Wed, May 8, 2013 6:58 pm, Brecht Van Lommel wrote:
> More memory does not make a computer render fastering, it's the CPU
> speed that matters most. It can only prevent a severe slowdown when
> you are rendering a big scene that would not fit in less memory.
>
> We currently do not support GPU rendering on AMD cards due to
> technical issues in their driver that we can't solve.
> http://wiki.blender.org/index.php/Dev:2.6/Source/Render/Cycles/OpenCL
>

Do you have a link to specific issues that were encountered?

Have you discussed the issues with AMD directly?



--
Patrick Shirkey
Boost Hardware Ltd


> Brecht.
>
> On Wed, May 8, 2013 at 6:14 AM, Ryan Duncan <lun3rcry at gmail.com> wrote:
>> A method to speed up cycles rendering using the physical memory on your
>> pc
>> would be very desirable.  I have an Asus G73 JH A1 with 20+ gigs of
>> available physical memory and a Mobility Radeon HD 5870 Grphics Card
>> with 1
>> gig of memory.  Cycles renders too slowly however for a pc of this
>> caliber.
>> Is there no way to implement RAM ito the rendering process?  Or at least
>> support Radeon GPU cards in rendering?
>>
>>
>> Kind Regards
>>
>> Ryan
>> _______________________________________________
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>> Bf-funboard at blender.org
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--
Patrick Shirkey
Boost Hardware Ltd


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