[Bf-funboard] proposed adjustment to object->display property subpanel

Jason van Gumster jason at handturkeystudios.com
Sat Jul 27 18:22:51 CEST 2013


I can't say that I'm a fan of this. The biggest reason is that the proposed
layout breaks hierarchy. That is, a general design principle used in Blender
(and in general) is go from large changes to small changes, top-down and
left-right. The proposed move of the Display Type breaks this order (Display
Type is a large change and the array of checkboxes are *additional* draw
options). Yes, the proposed layout looks prettier, but it breaks a core design
principle and, as such, is less functional.


David Jeske <davidj at gmail.com> wrote:

> Today I made this simple change to cleanup the object-properties
> display-panel. Before I post the patch, I want to see if anyone has any
> comments on how it turned out. See the image for old/new comparisons.
> Question 1: Any opinions on wording for draw-type-limit label? Resasonable
> options are "Maximum Draw Type:", or "Limit Draw To:" ... The former is
> used in the tooltip currently. I used the latter in my original mocukup.
> Question 2: While making this change, I removed a few object-type +
> field-combos which I don't think have any effect. Please let me know if you
> think any of these are in error. --- removed (maximum-draw-type and
> texture-space) for (camera and empty)
> note: I did -not- remove curve maximum-draw-type, even though it's probably
> not useful, because technically setting a curve to bounding-box does switch
> it's display to bounding box. (the other settings appear to have no effect)
> http://www.pasteall.org/pic/show.php?id=56188
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