[Bf-funboard] VSE , compositing, and 3d integration...
Jason van Gumster
jason at handturkeystudios.com
Sun Jul 7 02:33:52 CEST 2013
David Jeske <davidj at gmail.com> wrote:
> On Thu, Jul 4, 2013 at 11:37 PM, Troy Sobotka <troy.sobotka at gmail.com>wrote:
> > On Jul 4, 2013 10:18 PM, "David Jeske" <davidj at gmail.com> wrote:
> > > "integrate Compositing, 3d and the VSE" -> This is clearly pivotal to a
> > > great VSE. How do we do it?
> > Why exactly given that no bit of editorial uses a compositor?
> Can you explain what you mean by that?
The short answer is this: The VSE (and most NLEs) are designed to play back in
real time, all the time (or as close to all the time as possible). Compositors
are not (and, in general, can not).
I mean, you *can* edit in After Effects or Nuke, but there's a reason most
editors (the people, not the software) don't.
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