[Bf-funboard] A needed node.

Ильдар Ахметгалеев akhilman at gmail.com
Tue Jul 2 01:50:17 CEST 2013

Knapp пишет:
> On Tue, Jul 2, 2013 at 1:16 AM, Ильдар Ахметгалеев <akhilman at gmail.com> wrote:
>> Recenly I had done animation with a lot of soap bubbles. Each of this
>> bubble had two random colors. I had used BI.
>> I did group node with shader for bubble and inputs for random colors,
>> then made independend copy of whole material for each bubble but with
>> linked group conaining almost all shaders's logick except random
>> parameters. Then I wrote simple script withch sets random values for
>> each slot for random colors in each material.
>> So I have random colors and have control over it. I can set and animate
>> these colors if I need.
>> This is test render of my bubbles http://youtu.be/h-AWGrQ5tRQ
> That  is really cool. Can you post the script or blend?
This is blend file with script

> BTW it would be even better if the bubbles reflected each other.
Noone even noticed it in final composition. But I saved a lot of 
rendering time by disabling light and raytracing.


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