[Bf-funboard] Sticky Scene (follow scene or keep datablock displayed)

Campbell Barton ideasman42 at gmail.com
Sun Jan 13 19:03:38 CET 2013


On Mon, Oct 29, 2012 at 1:53 AM, Bol Bib <bollebib at hotmail.com> wrote:
> I love the scene manager where you can add different scenes and animate different parts of same shot.
>
> But it is also dangerous.
>
>
> I had imported a file from library and it had the grouped object and animation,which was nice. But I didn't need the animation.
> So I proceeded to delete all keyframes.
> There was still some animation left,so I searched through my layouts  to one where the NLA editor was present. I started disabling and deleting tracks there as well.
> I went back and noticed that I had not deleted them in that scene.
>
> And then it hit me
>
> When moving through the layouts I had accidently gone back to a previous scene ,the same scene/ object that I had imported.
> I had deleted frames in that earlier scene that I still needed.
>
> Now I could Undo it all,no problem but it strikes me as possibly dangerous behaviour,for the layout to remember which scene is being worked on.
> This could be by design and might be really handy in some occasions.
> But to me it is more logical that if I choose a scene,I stick with it untill I CONSCIOUSLY change it. So changing layout should imo stay in the same scene.
>
> Some people might not like that however,I don't know.
>
> So I propose some sort of "follow context layout " pin (like the one in properties editor) to keep a certain scene active across layout changes (ctrl+left/right) as to not trick people into changing similar scenes and discovering afterwards that a superhandy scene managment feature has cost them a lot of work.
>
>
> If there is already a way in which one can work to avoid this problem,I'd be glad to hear it.
> Any other solution that might be better then a pin would be welcome also.

See: User Preferences -> Interface -> Global Scene

-- 
- Campbell


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