[Bf-funboard] Request: Origin to Bounding Box Center

Knapp magick.crow at gmail.com
Tue Apr 2 15:59:02 CEST 2013


On Tue, Apr 2, 2013 at 3:05 PM, Patrick Moore <patrick.moore.bu at gmail.com>wrote:

> A python script could handle that very quickly if you are in dire need. The
> bbox coords are in api so its fast.
> On Apr 2, 2013 8:46 AM, "Reiner" <reiner.prokein at t-online.de> wrote:
>
> > Origin to geometry doesn`t really satisfy me in some cases. It centers
> > in the middle of all available vertices from what i know. And that is,
> > dependand of the geometry, sometimes quite a few texels off the middle
> > of the bounding box. Which leads me straigth towards my request. Can we
> > have a Origin to Bounding Box Center please :)
> >
> > Regards
> >
> > Tiles
>

I am shocked that this does not follow the  pivot point. In any case move
the 3d cursor there and then move to 3d cursor.


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