[Bf-funboard] Apply Mirror Modifier as a new mesh

David Hutto dwightdhutto at gmail.com
Wed Oct 24 12:19:56 CEST 2012


On Wed, Oct 24, 2012 at 6:13 AM, Bol Bib <bollebib at hotmail.com> wrote:
> Is there a way to apply the mirror modifier and get a new object out of it,rather than the mirrored mesh be part of the existing mesh?
>
> If there is, I cant find it.
> And if there isn't ...could there be? It seems like a useful extra function to have.
>
> Right now if you want this you need to go into edit mode and seperate by hand.
> If you mirror lots of objects then you need to select and seperate a lot.
>
> Any thoughts?
>


If it's just mirror the RNA, DNA is the way to go for reflectivity of
vertices. CG-AT
-- 
Best Regards,
David Hutto
CEO: http://www.hitwebdevelopment.com


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