[Bf-funboard] Face Selection Masking Display
Julio Iglesias
j at zafio.com
Sat Oct 6 00:47:23 CEST 2012
https://dl.dropbox.com/u/2294713/btpsel.png
Left = what it is now
Right = one of the ways it should be
The more dense the mesh, the harder it is to see what you are
painting... so most of the time I end selecting the polys in edit
mesh, copying them somewhere else and enter TP mode again to paint
it... workflowpunchintheface
So if the "outlining" is too complicated, at least we need some way to
control how selection is displayed, because I couldn't find anything
in the Theme settings...
And by the way, it would be awesome to also have a "port" of Sculpt's
Masking brush in Texture Paint mode :)
Regards.
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