[Bf-funboard] Remove doubles issue & use for UV

Julio Iglesias j at zafio.com
Thu Aug 23 17:19:07 CEST 2012


Now that's Perfect! thank you!

On Thu, Aug 23, 2012 at 6:58 AM, Campbell Barton <ideasman42 at gmail.com> wrote:
> On Thu, Aug 23, 2012 at 6:02 AM, Campbell Barton <ideasman42 at gmail.com> wrote:
>> On Thu, Aug 23, 2012 at 1:03 AM, Julio Iglesias <j at zafio.com> wrote:
>>>> Interested to know why it only worked `Good enough`? - Did it work
>>>> with the example image you posted, how should it work better?
>>>
>>> I hope I didn't offend you! It is just that using unselected as target
>>> leaves little control in some situations where you have two nearby
>>> loops at the same distance and you only want to merge one. But we can
>>> always slide away the other loop as workaround, it doesn't hurt much.
>>
>> Not offended at all :), but I like to know any problems with current solution.
>>
>> Its often good to submit a blend file (rather then just an image or
>> text description), otherwise devs have to guess that it solves the
>> problem a user describes.
>>
>> But I see what you are talking about now,
>>
>> For the specific task of joining loops I think remove-doubles is too
>> generic a tool,
>> Though there is one change that could be made so it works better in
>> your case - Selected->Unselected could have an option to enforce a 1:1
>> match (where 2+ selected vertices never merge into one unselected
>> vertex).
>> Though as Alberto points out - this is getting closer to being a bridge tool.
>>
>> So suggest the following:
>>
>> * Remove doubles (Unselected) option is generic and doesn't care about
>> loops/topology, I prefer to keep it this way.
>> ... When geometry mostly overlaps but you want to choose to merge one
>> part into another I found this quite handy.
>> ... If you have multiple edge loops that it may merge into, you can
>> simply hide one of them so its not taken into account.
>>
>> * Alberto's suggestion of using bridge is good and can use used as-is,
>> collapsing after is a bit cumbersome but OK.
>> ... Rather then extend remove doubles it may be better to add option
>> to bridge without face creation (which simply joins), this could have
>> a `Factor` 0-1, where 0.5 merges in the center.
>
> Committed merged-bridge (Option for bridge tool & factor to slide between loops)
> http://blender.markmail.org/thread/vdfegqlhtto6igqc
>
>>> Anyway, what I really miss is an option to merge at center rather than
>>> just at the unselected position.
>
>
>
> --
> - Campbell
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