[Bf-funboard] precision in Sculpt

Knapp magick.crow at gmail.com
Sun Aug 19 07:01:37 CEST 2012


On Sun, Aug 19, 2012 at 2:11 AM, Nicholas Bishop
<nicholasbishop at gmail.com> wrote:
> OK, I see what you mean. I think this would feel quite unintuitive
> though, so barring some new evidence of its usefulness I won't be
> implementing this. Thanks for the suggestion though.
>
> -Nicholas

OK, :-(
What could be more intuitive than having the edit controls and keys be
the same in sculpt as in edit? It is also  a tool that I truly need
when sculpting portraits. Just a mm off and you have a different
person.
Thanks.

-- 
Douglas E Knapp

Creative Commons Film Group, Helping people make open source movies
with open source software!
http://douglas.bespin.org/CommonsFilmGroup/phpBB3/index.php

Massage in Gelsenkirchen-Buer:
http://douglas.bespin.org/tcm/ztab1.htm
Please link to me and trade links with me!

Open Source Sci-Fi mmoRPG Game project.
http://sf-journey-creations.wikispot.org/Front_Page
http://code.google.com/p/perspectiveproject/


More information about the Bf-funboard mailing list