[Bf-funboard] precision in Sculpt

Nicholas Bishop nicholasbishop at gmail.com
Sat Aug 18 08:12:31 CEST 2012


True, but sculpting in general is not at all the same as edit mode.
Can you be more specific about what behavior you are looking for?

Thanks,
-Nicholas

On Sat, Aug 18, 2012 at 12:45 AM, Knapp <magick.crow at gmail.com> wrote:
> On Sat, Aug 18, 2012 at 12:12 AM, Nicholas Bishop
> <nicholasbishop at gmail.com> wrote:
>> http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.64/Sculpting#Input_Stroke_Averaging
>>
>> On Fri, Aug 17, 2012 at 1:31 AM, Knapp <magick.crow at gmail.com> wrote:
>>> Have started doing some sculpting. In the normal editor when you press
>>> shift you get to do things much more precisely but in sculpt you get
>>> smooth. I would love for sculpt to be the same as edit. Sometimes I
>>> really need to do a very small and precise movement but can't. For
>>> smooth there is the smooth brush or maybe we could use some other hot
>>> key?
>>> --
>>> Douglas E Knapp
>
> Thanks.
> I know about that but it not the same thing as shift in edit mode.
>
> --
> Douglas E Knapp
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