[Bf-funboard] Absolute scale in Edit mode

Knapp magick.crow at gmail.com
Sun Aug 12 08:14:10 CEST 2012


On Sat, Aug 11, 2012 at 11:35 PM, "Peter Hähnlein" <hidarikiki at gmx.net> wrote:
>
> -------- Original-Nachricht --------
>> Datum: Sat, 11 Aug 2012 21:40:54 +0100
>> Von: "ruth at ivimey.org" <ruth at ivimey.org>
>> An: bf-funboard at blender.org
>> Betreff: Re: [Bf-funboard] Absolute scale in Edit mode
>
>> Talking about scale reminds me that the way the array modifier currently
>> works seems very odd to me, as the values entered seem to be relative to the
>> size of the object in that dimension. It would be nice,  I think, if they
>> were absolute.

This is a feature not a problem. When you make a brick and offset it
by one, the default then they are all lined up perfectly and if you
want a gap you just make it 1.1 and there you go.

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