[Bf-funboard] Suggestion for Orthographic Camera Views Keybinding for tablets/laptops/or people who don't want to drop the mouse

Alberto Torres kungfoobar at gmail.com
Tue Apr 10 19:00:59 CEST 2012


We already have snap to views (top/right/front etc but also 45°) when
rotating with mmb with alt pressed. However it doesn't use the
"autoperspective" I always enable in preferences. Doing a patch to fix
that should be very simple but it's always in my TODO.

DiThi



El día 10 de abril de 2012 18:30, Sean Olson <seanolson at gmail.com> escribió:
> I've been playing with this setup for a bit now and I think I have stumbled
> upon a good solution.  This solution keeps middle mouse tied to navigation
> and also uses the alt key which already snaps to orthographic views if
> pressed after you start rotation. In practice with the mouse, this setup
> seems to work great.  I do wish we could configure doubleclick speed
> though, as it seems a bit touchy.  In theory this should work fine on
> tablets, but for some reason mine keeps jumping into front view when I
> don't tell it to, perhaps some event is stealthily being sent to blender
> via tablet that I am unaware of.  In addition, this keyset could sit next
> to the use of the number keys without interfering (or it could free the num
> keys for something else) Anyway, give the idea a try and give me some
> feedback!
>
> The keyset would be this:
>
> alt+mmb tweak north - top view
> alt+mmb tweak south - bottom view
> alt+mmb tweak east - right view
> alt+mmb tweak west - left view
> alt+mmb click - front view
> alt+mmb doubleclick - back view
>
> -Sean
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