[Bf-funboard] Glsl viewport glitches

Paweł Łyczkowski plyczkowski at o2.pl
Thu Jun 18 13:13:45 CEST 2009


Hi

I get some glitches in the viewport when using glsl. They are relatively 
easy to get rid of by tinkering with lights and material settings, but 
I'd like to know if anyone experienced such problems, or is it my 
system/viedeo card (i have ATI Radeon X1950GT, newest drivers)? I do 
some sinister things with nodes, so maybe it's my fault.

The glitches look like this for instance:

http://img36.imageshack.us/img36/9839/glitch0.jpg

Notice how changing one setting solved it (it's not always the same 
setting though).

There is also this glitch that pollies on the model seem scattered 
around, when I experience it again I'll post screenshot. Selecting all 
temporarily stops it, and changing the amount of lights usually solves it.

Cheers
Paweł Łyczkowski


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