[Bf-funboard] Node view tweaks request

bassam bkurdali at freefactory.org
Sun Jan 4 23:28:33 CET 2009


It needn't be an either/or. viewer nodes are valuable for persistent
needed views that are especially important, but a temporary "view this"
command/tool/hotkey/what have you would help in precisely the screenshot
you posted; I doubt you would ever (well I wouldn't) want to keep so
many viewer nodes around in a scene.
you can in the meantime use the ctrl-click to attach a viewer to a node,
but it does not afaik let you select which specific output.

On Sun, 2009-01-04 at 16:39 -0500, trip somewhere wrote:
> > The line gets fully highlighted when the nodes on both ends are
> > selected. This is so you know what is selected. Maybe a different
> > color from the black to have the gradient change into would be better
> > instead.
> 
> That  also highlights all of the other lines, which yeah works partway
> but ikes it's yet another distraction, right now I don't see the point
> of a mid way highlight from the viewer node otherwise.
> 
> >I think a better solution would be to remove the need for viewer nodes by adding the possibility of selecting and viewing >output slots directly.
> 
> True and that would be neat as well. But since this is blenders way
> for now, I did not want to cross the "add a feature" line at this
> moment. As well as the thumbnails do help as it stands. After they are
> created that is.
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