[Bf-funboard] Animating a solar system
karl.kuehberger at gmail.com
Mon Feb 2 10:56:24 CET 2009
if you let follow the planets along paths, you can use
time IPO. A time IPO starting at 0 and ending at 1
means "normal" speed. So you can vary the speed
by inserting more keyframes between. You even can
move the objects backwards if you use a time IPO
beginning with 1 and ending with 0.
2009/2/1 Roger <hovergo at net-tech.com.au>:
> Making a Solar system
> Planets rotating around a sun at a different speed to moons rotating around
> planets several moons rotating around planet at different speeds and that planet
> orbiting a sun.
> How can I get each planet and moon to rotate at different speeds.
> We know about parenting and follow paths but dont get how to obtain perpetual
> rotation at different speeds.
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> Bf-funboard at blender.org
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