[Bf-funboard] New Physics feature "Phosphorescence"
Robert Wenzlaff (AB8TD)
rwenzlaff at soylent-green.com
Tue Nov 11 05:15:09 CET 2008
On Monday 10 November 2008 14:50, Karl Kühberger wrote:
> If a material which is enabled as phosphorescent, receives light, it
> not only reflects the light but preserves it too. Then it reflects a
> continually
> diminishing amount of the light over a certain number of frames.
In addition to that it should be able to color shift. Then you get
fluorescence too.
Ie; if it's hit with 6 units of white light (2 R, 2 B, 2 G), it could convert
it to up to 6 units of red light. That's why "day-glo" fluorescent colors
appear to glow. They give off more red than the ambient light contains, so
the eye assumes they are a net emitter of light, when really they are giving
off less total light than a white surface would reflect, just more red than
it would.
For true "black-light" fluorescents, you would need to define an invisible
channel in the light, or add a No Fluor. button to the No Diffuse, No
Specular, stuff.
--
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I prefer Rush to G. Gordon Liddy.
After all, the Watergate Tapes
can't hold a candle to either
"2112" or "Moving Pictures".
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Robert Wenzlaff rwenzlaff at soylent-green.com
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