[Bf-funboard] custom/normal/etc view enhancement possibilities

Martin Poirier theeth at yahoo.com
Thu May 29 22:25:11 CEST 2008


--- On Thu, 5/29/08, Martin Poirier <theeth at yahoo.com> wrote:

> From: Martin Poirier <theeth at yahoo.com>
> Subject: Re: [Bf-funboard] custom/normal/etc view enhancement possibilities
> To: bf-funboard at blender.org
> Date: Thursday, May 29, 2008, 4:08 PM
> --- On Wed, 5/28/08, Matt Ebb <matt at mke3.net> wrote:
> 
> > The other thing with the panel is
> > that it's not very discoverable at all, it's
> in a
> > quite different part
> > of the UI, under a heading that doesn't really
> make
> > sense ('View' menu
> > is about how things are displayed in the 3D view,
> it's
> > not about
> > editing).
> 
> Agreed, but I didn't feel it fit well into any of the
> other menus either, so I just picked the first one. :)
> 
> Suggestions for better placement welcomed.
> 
> > It would be nice/better if, at the top of the header
> menu
> > (that
> > contains local, global, view, etc) there was a
> separator
> > and then
> > additional options there to add or clear all
> orientations.
> > That way
> > you wouldn't have to use the panel, and it would
> be a
> > more logically
> > accessible.
> > 
> > It would be something like
> > 
> > Add New
> > -------------
> > View
> > Local
> > Global
> > 
> > 
> > or if you have an orientation already set up:
> > 
> > Add New
> > Clear Custom
> > -------------------
> > MyCustomOne
> > -------------------
> > View
> > Local
> > Global
> 
> Attached is a patch that does that (Clear All always
> visible though, also, separators look like crap so I only
> used one).
> 
> You can try and tell me how you like it.

It should be noted that the patch also affects the hotkey menu (Alt-Space), but the actions don't work in that case.

Martin


      


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