[Bf-funboard] Field-Aware compositor nodes

Martin Poirier theeth at yahoo.com
Sun Feb 17 22:54:06 CET 2008


It's probably the best option anyway. Using fields,
there's too much data missing to do a good blur (or
any other neighborhood operations).

Martin

--- Bassam Kurdali <bkurdali at freefactory.org> wrote:

> yeah, I noticed that too the other day, came to the
> same conclusion
> (60fps, convert to fields after)
> 
> On Fri, 2008-02-15 at 09:44 -0900, Tom M wrote:
> > Hmm that should probably be filed as a bug report,
> instead of a feature request.
> > 
> > LetterRip
> > 
> > On Fri, Feb 15, 2008 at 7:46 AM, Flávio Cardoso
> Ferreira Pontes
> > <flaviocpontes at gmail.com> wrote:
> > 
> > >
> > >  Anyway, that's my feature suggestion: To make
> the node compositor/sequencer
> > > effects/nodes field-aware.
> > >
> > >  --
> > > Flávio Cardoso Pontes
> > >
> > > Designer e Videografista
> > > geekemevolucao.wordpress.com
> > >
> > >
> > > _______________________________________________
> > >  Bf-funboard mailing list
> > >  Bf-funboard at blender.org
> > > 
>
http://lists.blender.org/mailman/listinfo/bf-funboard
> > >
> > >
> > _______________________________________________
> > Bf-funboard mailing list
> > Bf-funboard at blender.org
> >
>
http://lists.blender.org/mailman/listinfo/bf-funboard
> 
> _______________________________________________
> Bf-funboard mailing list
> Bf-funboard at blender.org
>
http://lists.blender.org/mailman/listinfo/bf-funboard
> 



      ____________________________________________________________________________________
Looking for last minute shopping deals?  
Find them fast with Yahoo! Search.  http://tools.search.yahoo.com/newsearch/category.php?category=shopping


More information about the Bf-funboard mailing list