[Bf-funboard] Added functionality to ReTopo tool that would actually change the underlying geometry? (or maybe a drill / solid drill modifier?)

Tom M letterrip at gmail.com
Wed Feb 13 18:44:06 CET 2008

You can accomplish something similar by duplicating the mesh, deleting
part of the duplicate, and retopoing the area you deleted.


On Feb 13, 2008 5:19 AM, Fleeky Flanco <fleeky at gmail.com> wrote:
> instead of retopo tool just projecting new geometry onto an object it
> would be nice if the retopo tool, or maybe a modifier would
> automatically delete/modify the underlying geometry.  however since i
> am not a coder i cant really code this myself so i thought i would
> bring it to this board as something to discuss.
> this idea is very close to drill and solid drill in lightwave so i
> thought i would post a link to a video tutorial that describes them
> for added inspiration.
> ftp://ftp.newtek.com/multimedia/movies/w3dw/Drill.mov
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