[Bf-funboard] Render frame ranges/filenames
Campbell Barton
ideasman42 at gmail.com
Thu Apr 10 10:15:33 CEST 2008
Ok, I guess if your rendering a 10min animation you can spare the time
to get the filename right.
This is probably not that hard to implement, blender alredy uses # to
represent the number part of the filename internally so its just a
matter of modifying that a bit.
If nobody else wants to, Ill try do this as an optional feature.
On Thu, Apr 10, 2008 at 1:51 AM, Sangwoo Hong <sahngwoo at gmail.com> wrote:
> Yeah. Being able to choose where in the file name to have the frame number
> is very useful.
>
> How do we go about getting this implemented? ;)
>
> phong.
>
>
>
> On Wed, Apr 9, 2008 at 4:20 PM, Matt Ebb <matt at mke3.net> wrote:
>
> > ++ from me too, many other applications work this way, where you can
> > just add it in however you like. This would be nice since you could do
> > things in the filename like like shot01_#####_draft.png and not have
> > confusion like when you get files back from the renderfarm like
> > shot_.png0001.png .
> >
> > Matt
>
>
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