[Bf-funboard] Bf-funboard Digest, Vol 44, Issue 3

Toni Alatalo antont at kyperjokki.fi
Wed Apr 9 12:20:57 CEST 2008


> Luckily for for final0001.dpx we used bash-fu to do the renaming for us.
>
> for i in final????.dpx; do j=`echo $i | sed 's/final/final0/g'`; mv
> "$i" "$j"; done
>   

i also had to do the same during Orange, wrote an equivalent renaming 
script in Python. was certainly nasty, so i guess it's a +1 from me.

> Just out of curiosity, why do you need to render an animation that has more
> then 10,000 continuous frames?  That's almost 7 minutes of animation in one
>   

at least at Orange it was not when rendering, but when encoding video 
(final frames as images) out of the sequencer (which we used to video 
edit the movie). i suspect it is the same at the institute now.

> phong
>   

~Toni
> On Wed, Apr 9, 2008 at 1:46 AM, Campbell Barton <ideasman42 at gmail.com>
> wrote:
>
>   
>> Id like to change the default number of frames blender writes to be
>> always 6 - which fits with blenders max frame of 300000.
>>
>> Read on for the rationale...
>>
>> when rendering more then 9999 frames some problems arise.
>> Blender uses 4 numbers when the end frame is less then 9999. Which is
>> fine in cases where you just want to render out everything at once.
>> But if you want to re-render smaller frame ranges, the numbers in each
>> frame dont match so you end up with (final0001.dpx and final00001.dpx)
>> and a whole bunch need batch renaming.
>>
>> If the number of files is really big it gets less nice, I found over
>> 10,000 files crash krename for instance (a bug in krename ofcourse),
>> but it takes a long time to display those files in any file manager
>> and generally its not nice to have to deal with especially early in
>> the morning - see.
>>
>> http://peach.blender.org/index.php/woosh-the-deadline-passed-or-how-everything-that-can-go-wrong-does/
>>
>> Luckily for for final0001.dpx we used bash-fu to do the renaming for us.
>>
>> for i in final????.dpx; do j=`echo $i | sed 's/final/final0/g'`; mv
>> "$i" "$j"; done
>>
>> On windows youd probably have to scour the net for some shareware (or
>> get cygwin if your know unix well enough), but either way these are
>> not things you want to worry about at the last minute.
>>
>> The extra 2 chars on every name isnt too bad now almost nobody relies
>> on 8.3 letter names anymore.
>> Personally Id make it default, though it could be an option also.
>>
>> Any opinions on this, reason not to change this?
>> _______________________________________________
>> Bf-funboard mailing list
>> Bf-funboard at blender.org
>> http://lists.blender.org/mailman/listinfo/bf-funboard
>>
>>     
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> End of Bf-funboard Digest, Vol 44, Issue 3
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