[Bf-funboard] Render frame ranges/filenames

Sangwoo Hong sahngwoo at gmail.com
Wed Apr 9 11:47:33 CEST 2008


Just out of curiosity, why do you need to render an animation that has more
then 10,000 continuous frames?  That's almost 7 minutes of animation in one
take at 24fps...

As for the number of frames, would it be possible to specify the number some
where so if you only need 4 you can set it to 4 but if you need more you can
set it to more?

phong

On Wed, Apr 9, 2008 at 1:46 AM, Campbell Barton <ideasman42 at gmail.com>
wrote:

> Id like to change the default number of frames blender writes to be
> always 6 - which fits with blenders max frame of 300000.
>
> Read on for the rationale...
>
> when rendering more then 9999 frames some problems arise.
> Blender uses 4 numbers when the end frame is less then 9999. Which is
> fine in cases where you just want to render out everything at once.
> But if you want to re-render smaller frame ranges, the numbers in each
> frame dont match so you end up with (final0001.dpx and final00001.dpx)
> and a whole bunch need batch renaming.
>
> If the number of files is really big it gets less nice, I found over
> 10,000 files crash krename for instance (a bug in krename ofcourse),
> but it takes a long time to display those files in any file manager
> and generally its not nice to have to deal with especially early in
> the morning - see.
>
> http://peach.blender.org/index.php/woosh-the-deadline-passed-or-how-everything-that-can-go-wrong-does/
>
> Luckily for for final0001.dpx we used bash-fu to do the renaming for us.
>
> for i in final????.dpx; do j=`echo $i | sed 's/final/final0/g'`; mv
> "$i" "$j"; done
>
> On windows youd probably have to scour the net for some shareware (or
> get cygwin if your know unix well enough), but either way these are
> not things you want to worry about at the last minute.
>
> The extra 2 chars on every name isnt too bad now almost nobody relies
> on 8.3 letter names anymore.
> Personally Id make it default, though it could be an option also.
>
> Any opinions on this, reason not to change this?
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