[Bf-funboard] Controls for how UVs are displayed in the UV Editor.

Jason van Gumster flaw at misaligned.net
Wed Nov 21 06:49:42 CET 2007


It looks like this is currently in SVN.

"Sangwoo Hong" <sahngwoo at gmail.com> wrote:

> Currently UV lines in the UV editor are displayed as dotted lines
> with no way that I know of to change this behavior.  I use a UV test
> image which is a collection of multicolor squares while working on
> UVs and I because the lines are a single pixel dotted line which I
> have difficulty seeing against the colorful texture image, I often
> find myself turning that texture on and off in the UV Editor so I can
> see how the UVs are laid out in the UV 1x1 area.  It would be really
> nice if there was a way to configure how UV lines are displayed with
> the ability to choose the line color, dashed or not, thickness, etc.
> If not, It would be nice if UV lines in the UV Editor defaulted to
> something a bit more visible like a solid black or white line...
> 
> phong


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