[Bf-funboard] Blender removal of edges and vertices.

bkurdali at freefactory.org bkurdali at freefactory.org
Tue Nov 20 00:36:15 CET 2007


I don't see how this will be possible in the general case without  
n-gons.. still, it might be nice to propose for the post bmesh blender
Quoting Roger <hovergo at net-tech.com.au>:

> If internal edges are removed on an object, can blender automatically replace
> the lost faces from remaining vertices instead of having to do it manually.
>
> In 3d Max if you press <remove> it will remove the selected edges. If you hit
> <crtl Remove> it will remove the selected edges and vertices   
> connected to those
> edges but automatically fill the face.
> Roger
>
>
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