[Bf-funboard] No Torus and some ideas
Bart
bart at neeneenee.de
Tue May 15 14:36:00 CEST 2007
Sorry Alexander,
2.44 has the Torus, its one of the new things:
http://www.blender.org/development/release-logs/blender-244/mesh-primitives-update/
Alexander Ewering schrieb:
> On Tue, 15 May 2007, Patrik Andersson wrote:
>
>> Hi,
>> I just installed blender 2.44 64bit for linux (python 2.4) and
>> discovered that the torus primitive is missing in this version. I don't
>> find anything like this : add->mesh->Torus
>
> There never was such a primitive.
>
> You can build your own or, if you can live with non-uniform mesh density,
> use the Surface->Donut primitive and convert it to a mesh.
>
>> The ability to lock X/Y/Z axis during transformations is good, is it
>> possible to lock the Normal too?
>
> I assume you mean "lock rotation". It's possible to lock scale and rotation
> of objects during transforms by enabling the "Move Object Centers Only"
> Toggle in the 3d View header.
>
>
> Alexander Ewering
>
>
> [ i n s t i n c t i v e . ] instinctive mediaworks
>
> Zur Waldeshoehe 6 Tel.: 02393-220558
> 59846 Sundern Fax: 02393-220559
> Germany xx-mail: xx-mail.com/instinctive
>
>
>
>
> _______________________________________________
> Bf-funboard mailing list
> Bf-funboard at blender.org
> http://lists.blender.org/mailman/listinfo/bf-funboard
>
>
>
>
>
!DSPAM:80,4649b050106982095596259!
More information about the Bf-funboard
mailing list