[Bf-funboard] No Torus and some ideas

Martin Poirier theeth at yahoo.com
Tue May 15 14:15:57 CEST 2007


Hi,

--- Patrik Andersson <patrik at linet.se> wrote:

> I just installed blender 2.44 64bit for linux
> (python 2.4) and 
> discovered that the torus primitive is missing in
> this version. I don't 
> find anything like this : add->mesh->Torus

Custom meshes, like the Torus, are built from a Python
script, so you should make sure your user config
points to the correct script folder (it is in the
.blender folder which can be located in a couple of
places, depending on how you installed/ran Blender). 

> I think it would be great to extend the current
> snapping system with 
> adding a changeable offset value. This could be a
> useful feature when 
> you want to be more accurate with your models.

Do you have an interface proposal for that?

Coding the actual offset isn't hard, the problem is
integrating it in the UI.

> The ability to lock X/Y/Z axis during
> transformations is good, is it 
> possible to lock the Normal too?

Change the Orientation slider in the 3D view header
(or Alt-Space during transform), then press the
constraint hotkey twice (first time is global, second
time is whatever you selected).

Martin


 
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