[Bf-funboard] Re: Patch: A tiny bit of Layer manager
cbarton at metavr.com
Sun Mar 25 03:48:24 CEST 2007
> cbarton at metavr.com (2007-03-25 at 0833.01 +1000):
>> Dots in layers would give very useful feedback to the user and be great
>> when opening old or other peoples blend files, saving you the bother of
>> looking through layers or alternately enabling all and having to check
>> for a free layer.
> The thing is that "dot" is not the unique simple shape to mark
> something. There are lots of shapes that fit the task, like triangle,
> square, cross, line, rectangle, and some of them can appear in
> different rotations and even filled or not. The bigger the place, the
> more detail that can be added, but even with tiny things, there are
> more than just dots (if you go really tiny, it ends being a square
> So again, why is some people so stuck with the "dots" all over the
> place? Why other means or just shapes for feedback are not in the
> plan? I find rather depressing all this arguing instead of trying to
> find good solutions, that try to follow some rules about clarity,
> consistency... and if thing have to be changed, change them, and if
> things have to be thought twice before adding, better early than late.
were talking about a dot because these are the layer button! theres not
much else we can fit in there.
Sure of course other shapes could be used but if more then 1 was used,
youd be forcing us to distinguish between different small shapes.
Im not arguing about the shapes used, Im arguing that having a dot in
the layer buttons is a fine way to show the user there is content in
We can pretend that making it a cross/square/plus sign will make it
acceptable but to the user its going to look like a dot.
You may recall in my example I used a square anyway ;).
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