[Bf-funboard] Patch: A tiny bit of Layer manager

Campbell Barton cbarton at metavr.com
Sat Mar 24 06:41:53 CET 2007

Doug Ollivier wrote:
>>  but that's another story), and if it's something that would take me 
>> around 10 minutes in order to make others benefit from it, I can just 
>> commit it. But, no room for a lot of changes or additions.
>> If the following is agreed on by everyone:
>> - Layer buttons (in header, object buttons, MKEY menu) contain a dot if
>>   layer contains something, no dot if not
>> - Layer buttons are pink if they contain selected/active objects
> Pink is consistant, so yes.  and dot is very logical so yes.
> Wasn't trying to stall it, (thought you had already commited it) small 
> things like that can be changed later anyway.  was just putting it up 
> now to be looked at before the "next" set of updates.  it all goes in 
> the same direction anyway.
> Cheers again.
> Doug
Agree, for use of Dot and Pink

even if dots are used for render layers, I think the context is 
different enough for it not to be such a usability issue.

The dots/colors will also make sense as the user adds & selects objects.

More information about the Bf-funboard mailing list