[Bf-funboard] Bf-funboard Digest, Vol 35, Issue 6

Yahiko-chan yahikofx at gmail.com
Wed Jul 25 14:20:15 CEST 2007


wow, the syntheyes export list is amazing, i didn't know this  
software...

but i found a temporary method, camera data from collada files a  
fully compatible with blender, so i export first in maya, and in maya  
a export to collada 1.4 and i open the file in maya, and i have my  
track result with camera and points, this is not perfect 'cause i  
don't know if it's when i have exported in .ma or in .dae but my  
tracking was not as good as the original one in PFTrack...



Le 25 juil. 07 à 12:00, bf-funboard-request at blender.org a écrit :

> Send Bf-funboard mailing list submissions to
> 	bf-funboard at blender.org
>
> To subscribe or unsubscribe via the World Wide Web, visit
> 	http://lists.blender.org/mailman/listinfo/bf-funboard
> or, via email, send a message with subject or body 'help' to
> 	bf-funboard-request at blender.org
>
> You can reach the person managing the list at
> 	bf-funboard-owner at blender.org
>
> When replying, please edit your Subject line so it is more specific
> than "Re: Contents of Bf-funboard digest..."
>
>
> Today's Topics:
>
>    1. Camera Data compatibility (Yahiko-chan)
>    2. Re: Camera Data compatibility (Matt Ebb)
>
>
> ----------------------------------------------------------------------
>
> Message: 1
> Date: Tue, 24 Jul 2007 15:38:56 +0200
> From: Yahiko-chan <yahikofx at gmail.com>
> Subject: [Bf-funboard] Camera Data compatibility
> To: bf-funboard at blender.org
> Message-ID: <3EC4987C-A160-4885-BA0D-B092547CDD71 at gmail.com>
> Content-Type: text/plain; charset=US-ASCII; delsp=yes; format=flowed
>
> Hi everybody, i didn't understand how this Bf-funboard works exactely
> but i try ^^
>
> i think there is a missing fonctionality in blender, and not a small
> one...
>
> i work in visual effects (especially in compositing) and matchmove is
> simply impossible with blender...
>
> i know that the freeware Voodoo can export a 3D track in a Python
> script (nor very easy to use...), but Voodoo is only one to do this
> thing and it's only for windows and Linux, and i work on mac OSX, and
> Voodoo is good, ok, but i prefer use matchmover and PFTrack, so if
> the camera can use camera data from .ma files (maya) for example
> or .lws (lightwave), blender will became absolutly perfect ^^
>
>
> ------------------------------
>
> Message: 2
> Date: Wed, 25 Jul 2007 12:46:01 +1000
> From: "Matt Ebb" <matt at mke3.net>
> Subject: Re: [Bf-funboard] Camera Data compatibility
> To: bf-funboard at blender.org
> Message-ID:
> 	<a4fa14820707241946r7476cde3w4e24471e457df31d at mail.gmail.com>
> Content-Type: text/plain; charset="iso-8859-1"
>
>>
>> i know that the freeware Voodoo can export a 3D track in a Python
>> script (nor very easy to use...), but Voodoo is only one to do this
>> thing
>
>
> It's not the only one, SynthEyes is a very good tracker, and it  
> exports to
> Blender via a Python script too (however, due to recent changes in  
> the image
> API, the scripts it exports are broken by default and need a couple  
> of lines
> commented out for it to work correctly).
>
> cheers,
>
> Matt
> -------------- next part --------------
> An HTML attachment was scrubbed...
> URL: http://lists.blender.org/pipermail/bf-funboard/attachments/ 
> 20070725/198867cc/attachment.html
>
> ------------------------------
>
> _______________________________________________
> Bf-funboard mailing list
> Bf-funboard at blender.org
> http://lists.blender.org/mailman/listinfo/bf-funboard
>
>
> End of Bf-funboard Digest, Vol 35, Issue 6
> ******************************************



More information about the Bf-funboard mailing list