[Bf-funboard] snap / align improvements in blender 2.43?

Karl Kühberger kuehberger at gmx.net
Sat Jan 20 18:31:04 CET 2007

Hi Martin,

sorry, I have to ask again. I hope, I don't
steal your time, but I could not find out,
what you have meant:

Am 13.01.2007 um 17:27 schrieb Martin Poirier:

> Hi,
> --- Karl Kühberger <kuehberger at gmx.net> wrote:
>> two very simple examples for what I am looking for:
>> 1. if I extrude a wall or column from the floor and
>> want to move it
>> to the height of the ceiling,
>> imho it should just snap in when I move it near to
>> the ceiling.
> That already works. Just snap to one of the vert on
> the ceiling.

How can I snap to a vertex in another object?
>> 2. if I move a furniture to a wall, it should should
>> snap in the same
>> way.
> That works too. Set Snap Target Mode to Closest,
> (G)rab your furniture, constraint to the floor plane
> (Shift-Z) and snap to a vertex on the wall.
Where can I find "Snap Target Mode"?
About Shift-Z: I thought, this is the shortcut for toggling
the draw-type.

It would be great, if you could give me some advice or
a link, where I can find the appropriate tutorials.

Thanks a lot,

> Martin
> ______________________________________________________________________ 
> ______________
> Never Miss an Email
> Stay connected with Yahoo! Mail on your mobile.  Get started!
> http://mobile.yahoo.com/services?promote=mail
> _______________________________________________
> Bf-funboard mailing list
> Bf-funboard at projects.blender.org
> http://projects.blender.org/mailman/listinfo/bf-funboard

More information about the Bf-funboard mailing list