[Bf-funboard] snap / align improvements in blender 2.43?

Karl Kühberger kuehberger at gmx.net
Mon Jan 15 08:19:00 CET 2007


Hi Thorsten,

Am 13.01.2007 um 17:17 schrieb Thorsten Wilms:

> On Sat, Jan 13, 2007 at 05:06:37PM +0100, Karl Kühberger wrote:
>>
>> two very simple examples for what I am looking for:
>>
>> 1. if I extrude a wall or column from the floor and want to move it
>> to the height of the ceiling,
>> imho it should just snap in when I move it near to the ceiling.
>>
>> 2. if I move a furniture to a wall, it should should snap in the same
>> way.
>
> How would Blender know what is a ceiling or a wall?

It is not necessary to know this. the program just should be able to
detect a object within a certain distance (hotspot).

> Think about how this translates to organic/character modeling ...
> not at all. Obviously it could only be an option, yet another
> thing to toggle. Surely you already filed a feature request, eh?
>
>
> --
> Thorsten Wilms
>
> Thorwil's Creature Illustrations:
> http://www.printfection.com/thorwil
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Karl


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