[Bf-funboard] snap / align improvements in blender 2.43?
kuehberger at gmx.net
Sat Jan 13 19:33:07 CET 2007
it's a pitty indeed, nobody cares about this!
If it took only one hour to code it in DTPBlender,
which I never have tried, it should not be too difficult
in 3D, from my non-professional point-of-view.
Am 13.01.2007 um 17:59 schrieb Alexander Ewering:
> On Sat, 13 Jan 2007, [ISO-8859-1] Karl Kühberger wrote:
>> I am really glad about all the new stuff in blender 2.43, but
>> blender really lacks
>> some very basic features to model easy, fast and intuitive.
>> For me it seems to be much more easier to code this snap/align
>> feature than
>> all the complicated stuff like sculpt, fluid, softbody, ... or am
>> I wrong?
> You're right actually. It took me roughly an hour to code DTPBlender's
> snap-between-boundboxes and snap-vertices-to-boundboxes features,
> would do both of the things in your examples.
> Unfortunately, nobody ever cared to port them...;)
> (Yeah, I know, arrogant-ass-mode-self-advertising here again ;)
> | alexander ewering instinctive mediaworks
> | xx-mail.com/instinctive http://
> Bf-funboard mailing list
> Bf-funboard at projects.blender.org
More information about the Bf-funboard