[Bf-funboard] Default Camera Orientation

Stephen Swaney sswaney at centurytel.net
Thu Dec 6 16:43:21 CET 2007


On Thu, Dec 06, 2007 at 06:31:45AM -0800, Martin Poirier wrote:
> 
> --- Carsten Wartmann <cw at blenderbuch.de> wrote:
> 
> > Claudio "malefico" Andaur schrieb:
> > > Yeah I agree. Maybe an exception could be made for
> > cameras ? If I'm not 
> > > wrong, this is a consequence of the change in
> > default behaviour to align 
> > > objects to world axis and out of edit mode when
> > created.
> > 
> > I think the camera needs to be an exception.
> 
> Cameras and lamp, I would say.
> 
> Actually, what would be better than predefined
> exceptions is a per object type user setting, like the
> "Duplicate with object" settings.

This is starting to get complicated.  Simple to use means
a simple mental model.   This is turning into "It always
works like this.  Except in this case.  Oh, and this other one!"

That suggests to me that we are going down the wrong road with 
this feature.

-- 
Stephen Swaney			
sswaney at centurytel.net



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