[Bf-funboard] Zooming to mouse position

Knittl knittl89 at googlemail.com
Wed Apr 4 14:43:01 CEST 2007


to be honest, but how many people model in perspektive mode? I don't, or
only once in a month. if it will work, but not "too" well, it should be
added anyway, maybe after some time, one has the right idea to make it the
same awesome feature in perspective mode.

On 4/4/07, trip somewhere <trip0o at gmail.com> wrote:
>
> To add to this lengthy discussion. Modo has this zoom to feature by
> default. And it works soooo smoothly. Someone made a patch before, It
> worked in Ortho view but not to well in perspective view. Ton I think
> changed it to Shift Border only in Ortho, but that is hardly a
> replacement.
>
> Thats all, this talk about keyboard shortcuts is silly at best. Just
> add a pref and get over it.
>
> On 4/4/07, Knittl <knittl89 at googlemail.com> wrote:
> > On 4/4/07, doug <doug at mudpuddle.co.nz> wrote:
> > > Matt nailed this one on the head, I was going to ask a similar
> question
> > (just not as tactfully :P).
> > >
> > > Personally my feeling is that it is likely to be something you will
> choose
> > and stick to (like right/left mouse select.... which there is not a
> modifier
> > for).
> >
> > You're absolutely right. It's just a "used-to-be"-thing.
> >
> >
> > On 4/4/07, Martin Poirier < theeth at yahoo.com> wrote:
> > >
> > > --- Knittl < knittl89 at googlemail.com> wrote:
> > >
> > > >  view angel doesn't change, with zooming and
> > > > panning, right? but location
> > > > does, that's true.
> > >
> > > With perspective, the view vector would have to change
> > > to  keep the cursor in place.
> >
> > Ok, I see. Perspective view is always a bit tricky, and not having the
> same
> > functionality in both of these modes is also a bad thing. I think of the
> > shift-b (is it shift-b? currently no blender on this machine) shortcut
> to
> > draw a zoom area, which doesn't work in perspective view either, though
> it's
> > not as easy to access as the mouse wheel (extra key strokes etc.)
> > Anyway, I guess, it's possible in Pro/E in both modes (perspective and
> > orthgonal)
> >
> > > I've discussed this at length in a patch that proposed
> > > this (but didn't work in perspective), I can probably
> > > find that thread again by digging a bit.
> >
> > please do so!
> >
> >
> >
> > --
> >
> > damn ass mega nerd, knittl
> > -- myftphp.sf.net
> >
> > penny-arcade.com/comic
> >
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-- 
damn ass mega nerd, knittl
-- myftphp.sf.net

penny-arcade.com/comic

GIT/MU/O/AT d-(x>!$) s->: a--->? C++ UL++>++++ P!>++++ L++>++++$ E@ W++@ N?
o? K- w>---(!) O? M V? PS+@ PE Y? PGP@ !t 5? X- R@ !tv>(--@) b+ DI?> D+>+++
G>+++ e>+++ h!> !r>+++ y>++@
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