[Bf-funboard] Make Links, Materials

Campbell Barton cbarton at metavr.com
Wed Sep 27 11:33:37 CEST 2006


I see what you mean, its a subtle difference.

Make links effects object data, the reason I didnt see it as linked is

After linking data, you have linked dupes, were as linking materials 
dosnt result in a case where modifying one of the meshes materials 
modifies the list for those other objects.

But, its not copying the materials in the same way that copy modifiers 
works so I guess its still making links.

Matt Ebb wrote:
>
>
> On 27/09/2006, at 19:05 PM, Campbell Barton wrote:
>
>> Ctrl+L  - Make links shortcut has the option "Materials"
>> This copies materials to other objects but the newly assigned 
>> materials have no link to the original.
>> How about we move the materials option into the Ctrl+C "Copy" menu?
>
> eh? Maybe something's getting mixed up somewhere there - it definitely 
> doesn't copy, it links the active material of the active object to all 
> other selected objects - they all are sharing the same material.
>
> cheers,
>
> Matt
>
>
> ------------------------------------------
> Matt Ebb . matt at mke3.net . http://mke3.net
>
>
>
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Campbell J Barton

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