[Bf-funboard] Re: Reset Rotation ( ALT and R ), the most used keys in Blender

Mal mal at candomultimedia.com
Wed Jul 5 14:41:08 CEST 2006


Hi Davide,

> On 7/5/06, Mal <mal at candomultimedia.com> wrote:
>
>> If you add the object in the view, it will align to the camera ( see
>> animated GIF above ).
>
>
> Sure, but what if you want to align an existing non-aligned object to
> the current view?

A Point At style function could be used to re-align to the view.

This discussion is more to find out how people currently work, ie...

If people want to align objects to the view most of the time, then the 
current way of creating view-aligned objects in Blender is correct, and 
the additional keypresses to un-align it are sufficient to allow for the 
lesser case.

However, if people want axis aligned objects most of the time ( 
especially if most of the time isn't 60/40, but 90/10 ), then it would 
be better UI, workflow and time wise to have Blender give people what 
they want, and allow for the 10% of the time case to be achieved ( eg 
using a Point At style operation ).

My own feeling from working with Blender users is that view-aligned 
objects are required less than 5% of the time ( 1 in 20 times ), if even 
that.  Hearing from others on how they work would help either quantify 
or dispel this notion :)

Regards...
Mal


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