[Bf-funboard] Updated Feature Proposal - Automatic Snapping
bart at neeneenee.de
Sun Jan 29 20:43:35 CET 2006
I think an important thing is that users like to have automatic
snapping. Just a toogle you turning on and when doing transformation
(move, scale, rotate) things started to snap (whatever the user
selected: center, border, grid etc.).
A visual highlighting on the target what/where it trying to snap during
transformation would be cool too.
Martin Poirier schrieb:
> I think it's important to deconstruct snapping in
> several component.
> For exemple:
> - Snapping Target (point, line, plane)
> - Snapping Fit (center, closest)
> - Snapping Method (basicly the same thing as a
> transformation: rotate, translate, ... coupled with
> possible constraints)
> Once the building pieces are identified, it's a matter
> of determining how they fit/cooperate together (the
> interface between modules).
> In the end, you can take any snapping target, fit and
> method, stack them together and you're done.
> This also means that once the interface (between
> modules, not for users) are done, I can do a single
> chain (for example: point, center, translation) and
> then expand from there.
> As far as the CAD snapping you mentioned goes, I'd
> think they'd fit in there quite fine.
> --- "Juan J. Peña M." <jjulio.pena at verizon.net.do>
>> Martin, You are the man!
>> Can you give out any details? Will it include
>> architecture/cad like
>> snapping (snap to center, to perpendicular, to
>> tangent, to parallel, etc.) ?
>> Martin Poirier escribió:
>>> A snapping framework is on a the top of my To Do
>>> I can't promise any release date though.
>>> --- Bart <bart at neeneenee.de> wrote:
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>> Bf-funboard at projects.blender.org
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